Infame Rigs Tools for Blender
đź› A Collection of Tools for Riggers
A practical collection of tools for Blender riggers. From progressive parenting to one-click controller inversions, to smart side flips, tools designed to help you maintain a smooth workflow.
Key Features:
Viewport Display
- Toggle X-ray display for armature objects.
- Change object display type: Wire, Solid.
- Change rig shape display: Octahedral, Stick, B-Bone, Envelope, Wire.
- Toggle wireframe overlay for mesh objects.
⇄ Invert Driver
- Invert curve around x = 0.
- Invert curve around the average of x.
- Flips left/right references in driver targets.
- Accessed via right-click on a driven property.
- Switches driver function interpolation between Linear and Constant (and vise versa).
⚡ Live Parenting
- Enables progressive parenting interactively by selection order.
- Works in Object and Edit Armature modes.
- Parents one by one as you click through the chain.
đź’Ş And Many More!
- Renaming Tools
- Automatic suffix/ prefix tool
📦 Mesh Coding Add-on (Included)
The Mesh Coding add-on is bundled as part of this toolkit. It allows you to encode any mesh into a simple, lightweight JSON format — storing only vertices and edges. This format is ideal for:
- Creating reusable custom bone shapes
- Sharing shape libraries across projects
You can Find the mesh coding in the tool panel (N panel, "Tool")
Once saved, any JSON shape can be quickly loaded back and assigned as a custom_shape
to the active bone. using the buton "Shape to Bone"
đź”— Seamless Integration
If Infame Rigs Tools is installed and active, Mesh Coding will automatically extend its interface by adding a section called “Shapes Importer” directly inside the rigging workflow.
Help & Feature Request
Don't forget to Check out my other awesome Products :
My other awesome ProductsHappy blending!